The Prophet (Cassandra) is a grade C Bow Mercenary.
Visions of the future strengthen the Prophet's bow. Her prophecies foretell the breaking of enemy mercenaries' melee weapons, while those same words strengthen the power of your own melee mercenaries.
You can have up to 1 of this mercenary.
Assessment
Cassandra is the prophet of melee buffs and debuffs. She can buff melee mercs in your formation and debuff several types of your opponents' melee weapons.
The Prophet is inexpensive (to obtain, upgrade and skill up).
Characteristics
Attributes
- Strength: 170
- Dexterity: 240
- Defense: 100
- Intelligence: 240
- Vitality: 190
- Magic Defense: 450
Basic Attack
- Ranged Single
- Action Power: 65-95
- Action Power raised by Vacancy: 6% (up to 3 vacancies)
Recruitment
- You can start the Prophet Recruiting Quest at level 70 and above through Prophet Hecuba near Baghdad.
- Prophet Summon Marble is the Sealed Orb for summoning the Prophet mercenary. You can use it at Main Character level 70. You might find it on the Market.
Upgrades
Phoenix Crystal and Phoenix Jewel.
Class | Level | Requirements | Str | Int | Dex | Vit | Def | MDef |
---|---|---|---|---|---|---|---|---|
Prophet | 1 | None | 170 | 240 | 210 | 190 | 100 | 450 |
Prophet I | 20 | 50 Phoenix Crystal | 190 | 300 | 240 | 220 | 220 | 450 |
Prophet II | 50 | 100 Phoenix Crystal | 210 | 330 | 260 | 260 | 340 | 450 |
Cassandra | 80 | 20 Phoenix Jewel | 230 | 340 | 270 | 275 | 440 | 450 |
Cassandra I | 100 | 30 Phoenix Jewel | 246 | 363 | 288 | 294 | 560 | 450 |
Cassandra II | 120 | 100 Phoenix Jewel | 260 | 385 | 310 | 314 | 690 | 450 |
Cassandra III | 130 | 150 Phoenix Jewel | 275 | 408 | 335 | 334 | 840 | 450 |
Cassandra IV | 140 | 150 Phoenix Jewel | 292 | 432 | 362 | 356 | 943 | 450 |
Cassandra V | 150 | 150 Phoenix Jewel | 311 | 461 | 392 | 381 | 1061 | 450 |
Cassandra VI | 160 | 150 Phoenix Jewel | 373 | 553 | 470 | 457 | 1273 | 450 |
Skills
This Mercenary can use these Magic Skills:
Broken Spear
Reduces the effectiveness of enemies' Spears (AoE).
- Range:
- Duration: 3 Turns
- Cooldown: 3 Turns
- Action Power Cost: 150
- Type: Active
Concentrate
The mercenary enhances the physical damage and accuracy of allied Melee mercenaries, and regenerates their Health (AoE).
- Range:
- Duration: 2 Turns
- Cooldown: 1 Turn
- Action Power Cost: 0
- Type: Passive
Rusty Axe
Reduces the effectiveness of enemies' Axes (AoE).
- Range:
- Duration: 3 Turns
- Cooldown: 3 Turns
- Action Power Cost: 150
- Type: Active
Shattered Sword
Reduces the effectiveness of enemies' Swords (AoE).
- Range:
- Duration: 3 Turns
- Cooldown: 3 Turns
- Action Power Cost: 150
- Type: Active
Sundered Power Saw
Reduces the effectiveness of enemies' Power Saws (AoE).
- Range:
- Duration: 3 Turns
- Cooldown: 3 Turns
- Action Power Cost: 150
- Type: Active