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AOCharCreationMage.jpg

The Mage is a Staff main character class.

Your foes may scoff at your low vitality and defensive level, but as a mage you have the ability to master a wide variety of spells. You can also equip and Orb, which increases your Attack Power and Intelligence. In your later levels, you truly become a force to be reckoned with. You replenish your allies' vitality with Blessing of Life magic, and learn the powerful Brutal Will spell to increase your mercenaries' attack power.

Basic Info[]

Attributes[]

Bonus Stats[]

The Mage gets the following bonus stats:

Skills[]

Level 100 Upgrade Skill[]

You must complete the Main Character level 100 Upgrade quest line to learn this skill.

  • Flame blow.png Flame Blow: Burn enemies with a powerful flame that strikes twice (AoE).

Level 120 Upgrade Skills[]

You can learn only one of these skills. These skills can only be learned after level 120 upgrade.

Talents[]

The Talent System allows Main Characters level 130 and above to choose additional bonuses.

Level 130 Talents[]

Talents
Grade
Lv.1
Lv.2
Lv.3
Lv.4
Lv.5
Lv.6
Lv.7
Lv.8
Lv.9
Lv.10
Mighty Offense
[ Increases Attack Power by ]
200
400
600
800
1,000
1,200
1,400
1,600
1,800
2,000
Hearty Endurance
[ Increases Max Health by ]
1,600
3,200
4,800
6,400
8,000
9,600
11,200
12,800
14,400
16,000
Magic Mastery
[ Increases Magic Level by ]
1
2
3
4
5
6
7
8
9
10

Level 140 Talents[]

Talents
Grade
Lv.1
Lv.2
Lv.3
Lv.4
Lv.5
Lv.6
Lv.7
Lv.8
Lv.9
Lv.10
Battle Magic
[ Increases spell damage by % ]
2,5%
5%
7,5%
10%
12,5%
15%
17,5%
20%
22,5%
25%
Healing Touch
[ Healing magic recovers % more ]
10%
20%
30%
40%
50%
60%
70%
80%
90%
100%
Empowered Casting
[ Increases buffs and decreases debuffs of your spells by % ]
5%
10%
15%
20%
25%
30%
35%
40%
45%
50%

Level 150 Talents[]

Talents
Grade
Lv.1
Lv.2
Lv.3
Lv.4
Lv.5
Lv.6
Lv.7
Lv.8
Lv.9
Lv.10
Scholarly Adventurer
[ Increases Intelligence by ]
200
400
600
800
1,000
1,200
1,400
1,600
1,800
2,000
Tip the Scales
[ Decreases hostile magic effects
Increases beneficial magic effects ]
5%
10%
10%
20%
15%
30%
20%
40%
25%
50%
30%
60%
35%
70%
40%
80%
45%
90%
50%
100%
Spell Reflex
[ The chance of passive magic triggering when attack or being attacked is increased by % and its effects are increased by % ]
10%
10%
20%
20%
30%
30%
40%
40%
50%
50%
60%
60%
70%
70%
80%
80%
90%
90%
100%
100%

Level 160 Talents[]

Talents
Grade
Lv.1
Lv.2
Lv.3
Lv.4
Lv.5
Lv.6
Lv.7
Lv.8
Lv.9
Lv.10
Burst Magic
[ Gain % chance to increase the spell's damage, restoration and stats effect by 20% ]
5%
10%
15%
20%
25%
30%
35%
40%
45%
50%
Spell Shield
[ % of incoming damage will be taken from MP instead of HP ]
5%
10%
15%
20%
25%
30%
35%
40%
45%
50%
Mana Font
[ Regular attacks restore % of the damage dealt to your MP ]
5%
10%
15%
20%
25%
30%
35%
40%
45%
50%

Level 170 Talents[]

Grade
Lv.1
Lv.2
Lv.3
Lv.4
Lv.5
Lv.6
Lv.7
Lv.8
Lv.9
Lv.10
Amplify: Magic Action
[ Increases the chance of Magic Trigger by % when attacking or being attacked. ]
10
20
30
40
50
60
70
80
90
100
Amplify: Magic Damage
[ Increases mercenary Spell Damage up to % . ]
Lv.1
Lv.2
Lv.3
Lv.4
Lv.5
Lv.6
Lv.7
Lv.8
Lv.9
Lv.10
Amplify: Magic Skill
[ Increases Magic Skill Level of Mercenaries by x . ]
2
4
6
8
10
12
14
16
18
20

Level 180 Talents[]

Grade
Lv.1
Lv.2
Lv.3
Lv.4
Lv.5
Lv.6
Lv.7
Lv.8
Lv.9
Lv.10
Union
[ Increases Attack Power by % and Health of Mercenaries by % . ]
1
2
3
4
5
6
7
8
9
10
[ Increases Attack Power and Defense by % . ]
2
3
5
7
8
9}
10
11
13
15
Eternal Bond
[ Increases Multi-Hit Rate by % and Health of Mercenaries by %. ]
10
20
30
40
50
60
70
80
90
100
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