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An Instrument is a ranged weapon that can hit up to 2 consecutive enemies in a column (cannot fire across a gap in a column) in a formation, including flyers.

Carmilla mercenary

Attack grid: 2 any column.svg.png

Instruments are used by the Maestro main character class and mercenary classes Bard, Trainee Chiu Hong, Trainee Maitreya, Minstrel, Musician, Necromancer and Vampire.

Crafting[]

Most weapons in Atlantica Online can be crafted. See the Instrument Crafting and Weapon Crafting pages for details.

AOCharCreationMaestro.jpg

Instruments[]

Item Name Level Stats Base Attack Durability Other
1
Intelligence +16
Vitality +6
40 - 50
10
Intelligence +592
Vitality +222
1494 - 2006
100
Cannot be traded normally
Cannot be crafted
<Special Ability>
15
Intelligence +23
Vitality +9
60 - 80
25
Intelligence +28
Vitality +11
70 - 90
25
Intelligence +31
Vitality +12
80 - 100
Cannot be crafted
35
Intelligence +34
Vitality +13
90 - 110
50
Intelligence +41
Vitality +15
110 - 130
50
Intelligence +45
Vitality +17
120 - 150
Cannot be crafted
50
Intelligence +54
Vitality +20
140 - 180
60
Intelligence +49
Vitality +18
130 - 160
60
Intelligence +65
Vitality +25
160 - 210
70
Intelligence +59
Vitality +22
150 - 190
100
70
Intelligence +68
Vitality +26
170 - 220
100
80
Intelligence +71
Vitality +27
180 - 230
100
90
Intelligence +85
Vitality +32
220 - 280
100
90
Intelligence +586
Vitality +220
1476 - 1982
Cannot be crafted
95
Intelligence +102
Vitality +38
260 - 340
100
97
Intelligence +122
Vitality +46
310 - 410
100
100
Intelligence +146
Vitality +55
370 - 490
100
105
Intelligence +175
Vitality +66
440 - 590
100
110
Intelligence +210
Vitality +79
528 - 708
100
113
Intelligence +252
Vitality +95
634 - 850
100
120
Intelligence +302
Vitality +114
760 - 1020
100
130
Intelligence +392
Vitality +148
988 - 1326
100
140
Intelligence +510
Vitality +192
1284 - 1724
100
140
Intelligence +650
Vitality +250
1700 - 2250
100
Magic: Riva's Strength Lv1
<Special Ability> Increases spell effects by 20.0%.
When equipped by a Necromancer: Normal attacks absorb 1.0% of Damage as Health
Cannot be crafted
150
Intelligence +586
Vitality +220
1476 - 1982
100
150
Intelligence +740
Vitality +278
1867 - 2507
100
Magic: Harmony of the Firmament Lv1
Enhance (DEX): Increases Attack Power by 2,0% of Dexterity.
10,0% chance not to consume Action Power when using magic.
Cannot be crafted
155
Intelligence +673
Vitality +253
1697 - 2279
100
165
Intelligence +808
Vitality +304
2036 - 2735
100
165
Intelligence +808
Vitality +304
2036 - 2735
100
Magic: Chaotic Disharmony Lv1
Enhance (DEX): Increases Attack Power by 2,0% of Dexterity.
10,0% chance not to consume Action Power when using magic.
Cannot be crafted
175
Intelligence +962
Vitality +362
2462 - 3260
100
175
Intelligence +722
Vitality +276
2,210 - 2,445
100
Enhance (INT): Increases Attack Power by 2.0% of Intelligence, Magic Damage + 20%
Cannot be crafted

Judgment Instrument

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