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An Instrument is a ranged weapon that can hit up to 2 consecutive enemies in a column (cannot fire across a gap in a column) in a formation, including flyers.
Vampir-carmilla

Carmilla mercenary

Attack grid: 2 any column.svg

Instruments are used by the Maestro main character class and mercenary classes Bard, Trainee Chiu Hong, Trainee Maitreya, Minstrel, Necromancer and Vampire.

Crafting Edit

Most weapons in Atlantica Online can be crafted. See the Instrument Crafting and Weapon Crafting pages for details.
AOCharCreationMaestro

InstrumentsEdit

Item Name Level Stats Base Attack Durability Other
1
Intelligence +16
Vitality +6
40 - 50
10
Intelligence +592
Vitality +222
1494 - 2006
100
Cannot be traded normally
Cannot be crafted
<Special Ability>
15
Intelligence +23
Vitality +9
60 - 80
25
Intelligence +28
Vitality +11
70 - 90
25
Intelligence +31
Vitality +12
80 - 100
Cannot be crafted
35
Intelligence +34
Vitality +13
90 - 110
50
Intelligence +41
Vitality +15
110 - 130
50
Intelligence +45
Vitality +17
120 - 150
Cannot be crafted
50
Intelligence +54
Vitality +20
140 - 180
60
Intelligence +49
Vitality +18
130 - 160
60
Intelligence +65
Vitality +25
160 - 210
70
Intelligence +59
Vitality +22
150 - 190
100
70
Intelligence +68
Vitality +26
170 - 220
100
80
Intelligence +71
Vitality +27
180 - 230
100
90
Intelligence +85
Vitality +32
220 - 280
100
90
Intelligence +586
Vitality +220
1476 - 1982
Cannot be crafted
95
Intelligence +102
Vitality +38
260 - 340
100
97
Intelligence +122
Vitality +46
310 - 410
100
100
Intelligence +146
Vitality +55
370 - 490
100
105
Intelligence +175
Vitality +66
440 - 590
100
110
Intelligence +210
Vitality +79
528 - 708
100
113
Intelligence +252
Vitality +95
634 - 850
100
120
Intelligence +302
Vitality +114
760 - 1020
100
130
Intelligence +392
Vitality +148
988 - 1326
100
140
Intelligence +510
Vitality +192
1284 - 1724
100
140
Intelligence +650
Vitality +250
1700 - 2250
100
Magic: Riva's Strength Lv1
<Special Ability> Increases spell effects by 20.0%.
When equipped by a Necromancer: Normal attacks absorb 1.0% of their damage as health.
Cannot be crafted
150
Intelligence +586
Vitality +220
1476 - 1982
100
150
Intelligence +740
Vitality +278
1867 - 2507
100
Magic: Harmony of the Firmament Lv1
Enhance (DEX): Increases Attack Power by 2,0% of DEX.
10,0% chance not to consume Action Power when using magic.
Cannot be crafted
155
Intelligence +673
Vitality +253
1697 - 2279
100
165
Intelligence +808
Vitality +304
2036 - 2735
100
165
Intelligence +808
Vitality +304
2036 - 2735
100
Magic: Chaotic Disharmony Lv1
Enhance (DEX): Increases Attack Power by 2,0% of DEX.
10,0% chance not to consume Action Power when using magic.
Cannot be crafted
175
Intelligence +962
Vitality +362
2462 - 3260
100
Weapon-large instrument

Judgment Instrument