A Gun is a ranged weapon that can hit a full column (up to 3) of enemies, even non-consecutive ones (e.g. can fire across a gap in a column) in a formation, including flyers.
Guns are used by the Rifleman main character class and mercenary classes Gunner, Inventor, Janissary, Patriot, Sheriff, Trainee Bai Xian and Trainee Shao Xian.
Crafting[]
Most weapons in Atlantica Online can be crafted. See the Gun Crafting and Weapon Crafting pages for details.
Guns[]
The following tables lists the different guns, the minimum character level required to use the weapon, and the attack power and dexterity bonuses for each enchantment level.
Item Name | Level | Stats | Base Attack | Durability | Other |
---|---|---|---|---|---|
1 |
Dexterity +8 |
50 - 60 |
∞ |
||
10 |
Dexterity +310 |
1868 - 2413 |
100 |
<Special Ability>
Cannot be traded normally Cannot be crafted | |
15 |
Dexterity +12 |
80 - 90 |
∞ |
||
25 |
Dexterity +15 |
90 - 110 |
∞ |
||
25 |
Dexterity +17 |
100 - 120 |
∞ |
Cannot be crafted
| |
35 |
Dexterity +18 |
110 - 130 |
∞ |
||
50 |
Dexterity +22 |
130 - 160 |
∞ |
||
50 |
Dexterity +24 |
150 - 180 |
∞ |
Cannot be crafted
| |
50 |
Dexterity +29 |
180 - 210 |
∞ |
||
60 |
Dexterity +26 |
160 - 190 |
∞ |
||
60 |
Dexterity +34 |
210 - 260 |
∞ |
||
70 |
Dexterity +31 |
190 - 230 |
100 |
||
70 |
Dexterity +36 |
220 - 270 |
100 |
Cannot be crafted
| |
80 |
Dexterity +37 |
230 - 280 |
100 |
||
90 |
Dexterity +44 |
270 - 340 |
100 |
||
90 |
Dexterity +44 |
460 - 590 |
100 |
Cannot be traded normally
Cannot be crafted | |
90 |
Dexterity +307 |
1846 - 2385 |
∞ |
Cannot be crafted
| |
95 |
Dexterity +53 |
320 - 410 |
100 |
||
96 |
Dexterity +77 |
460 - 590 |
100
|
||
97 |
Dexterity +64 |
380- 490 |
100 |
||
100 |
Dexterity +77 |
460 - 590 |
100 |
||
100 |
Dexterity +230 |
1430 - 1890 |
100 |
Magic: Lucifer's Wrath Lv1
<Special Ability> 20.0% bonus physical damage to 2 enemies in a line. Cannot be crafted | |
101 |
Dexterity +100 |
800 - 1000 |
100 |
Magic: Lightning Bullets Lv1
Cannot be crafted | |
105 |
Dexterity +92 |
550 - 710 |
100 |
||
110 |
Dexterity +110 |
660 - 852 |
100 |
||
113 |
Dexterity +132 |
792 - 1022 |
100 |
||
120 |
Dexterity +158 |
950 - 1227 |
100 |
||
130 |
Dexterity +205 |
1235 - 1595 |
100 |
||
140 |
Dexterity +267 |
1606 - 2074 |
100 |
||
150 |
Dexterity +307 |
1846 - 2385 |
100 |
||
150 |
Dexterity +388 |
2335 - 3016 |
100 |
Magic: Resolve of the Firmament Lv1
Enhance (DEX): Increases Attack Power by 2,0% of DEX. The first hit will be a critical hit if Health is 10,0% or below. Cannot be crafted | |
150 |
Dexterity +505 |
2430 - 3137 |
100 |
Special: Critical Damage + 20.0%
Cannot be crafted | |
155 |
Dexterity +353 |
2123 - 2742 |
100 |
||
165 |
Dexterity +424 |
2548 - 3290 |
100 |
||
175 |
Dexterity +505 |
3037 - 3921 |
100 |
Event Guns[]
Item Name | Level | Stats | Base Attack | Durability | Other |
---|---|---|---|---|---|
90 |
Dexterity +158 |
950 - 1227 |
100 |
Magic: Show of Force Lv1
<Special Ability> Exp Increased by 10% when attacking with physical damage Cannot be crafted | |
120 |
Dexterity +307 |
1846 - 2385 |
100 |
Magic: Show of Force Lv10
Increases Attack Power by 2,0% of DEX <Special Ability> Allows Washington to use Patriotic Resolve regardless of Health (PvE only) Cannot be crafted | |
90 |
Dexterity +307 |
1846 - 2385 |
∞ |
Class: Bai Xian
Cannot be crafted |