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A shield is a defensive piece of equipment that may be equipped in the off-hand slot of of a main character or mercenary class for several sword classes. A shield's defensive bonus is comparable to that of the chest armor of the same armor set. Since other classes cannot equip a shield, this grants shield users the highest defensive capability in the game.

Shields are used by the Atlantian Blademaster and Knight main character classes and mercenary classes Champion, Exorcist, Knight, Lady Knight, Swordsman, Trainee Ching Yue, Trainee Empress Tianmo, Trainee Kim Choon Sam, Trainee Mo Chien Lang, Trainee Nightshade, Valkyrie, and Warlord.

Upgrading Shields[]

Shields can be upgraded to higher levels via enchanting or enhancing.

Shields can have stats improved by adding sockets and star stones.

Crafting and Repairing Shields[]

Most (but not all) equipment in Atlantica Online can be crafted by players. See the Craft page for more crafting information. See the Shield craft page to see which Shields can be crafted.

If you can craft an item, you can also repair it. See Repair for more information.

Shields List[]

Item Name Level Stats Defense Magic Defense Evasion Durability Other
1
Vitality +6
200
N/A
+1,3%
10
Vitality +219
11,775
185
+8,2%
100
<Special Ability>
Cannot be crafted
15
Vitality +8
450
10
+1,7%
25
Vitality +10
540
20
+2,1%
25
Vitality +11
600
25
+2,3%
Cannot be crafted
35
Vitality +12
650
30
+2,5%
50
Vitality +14
780
40
+2,9%
50
Vitality +16
860
45
+3,1%
Cannot be crafted
50
Vitality +19
1,040
55
+3,5%
60
Vitality +17
940
50
+3,3%
60
Vitality +23
1,240
65
+3,9%
70
Vitality +21
1,130
60
+3,7%
100
70
Vitality +24
1,300
68
+4,0%
100
Cannot be crafted
80
Vitality +25
1,350
70
+4,1%
100
90
Vitality +30
1,620
80
+4,5%
100
90
Vitality +30
2,800
110
+4,5%
100
Cannot be crafted
90
Vitality +209
11,283
180
+8,0%
Cannot be crafted
95
Vitality +36
1,940
90
+4,9%
100
97
Vitality +43
2,330
100
+5,3%
100
100
Vitality +52
2,800
110
+5,7%
100
100
Vitality +57
3,080
115
+5,9%
50
Cannot be crafted
105
Vitality +62
3,360
120
+6,1%
100
110
Vitality +74
4,032
130
+6,5%
100
113
Vitality +89
4,838
140
+6,8%
100
120
Vitality +107
5,806
150
+7,1%
100
130
Vitality +140
7,548
160
+7,4%
100
140
Vitality +182
9,812
170
+7,7%
100
150
Vitality +209
11,283
180
+8,0%
100
150
Vitality +288
15,570
198
+8,5%
100

<Special Ability> Received Magic Damage decreased by 10%

Cannot be crafted
155
Vitality +240
12,975
190
+8,3%
100
160
Vitality +270
14,000
200
+8,5%
100
<Special Ability> Damage +20,0% after receiving a critical hit.
Cannot be crafted
165
Vitality +288
15,570
198
+8,5%
100

Event exclusives[]

Item Name Level Stats Defense Magic Defense Evasion Durability Other
100
Vitality +209
12000
200
+10,0%
<Special Ability> EXP increased by 10% when attacking with physical damage
Cannot be crafted
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