The Atlantian Battlemage is a Staff main character class.
Rain powerful lightning bolts with your staff and amplify your intellect by equipping an orb. When you cast Electron Field, all enemies suffer severe electric damage. You can use Impulse to give you and your allies a boost. At higher levels, your Righteous Bolt electrifies your target, then shocks nearby enemies if it dies.
When you get your specialization, both you and your mercenaries get a boost to magic skills.
Basic Info[]
Attributes[]
- Strength: 180
- Dexterity: 230
- Defense: 250
- Intelligence: 340
- Vitality: 230
- Magic Defense: 500
Bonus Stats[]
The Atlantian Battlemage gets the following bonus stats:
- +10 Magic Skill (PvE) to the entire formation
- +1 Magic Skill (PvP) to the entire formation
Skills[]
- Guard Dispel: Remove Holy Guard from the enemies' front row.
- Electron Field: Generates a field of electricity that continuously shocks the enemy (AoE).
- Impulse: Sends a pulse of energy to increase an ally's Attack Power, Multi-Hit rate and Magic skill.
- Righteous Bolt: Blasts the enemy with a powerful electric bolt.
Level 120 Upgrade Skills[]
You can learn only one of these skills. These skills can only be learned after level 120 upgrade.
- Princess' Order: Increases ranged mercenaries' Defense and recovers Health every turn. Passive.
- Healing: Heal your team by surrounding them with the power of life.
- Mana Trap: Drains Magic Power over time (AoE). Casting Mana Trap on Brutal Will or Seth's Will triggers Mind Breaker, destroying the will spell.
- Blazing Earth: Lowers nearby melee enemies' Vitality by raising the temperature of the atmosphere (AoE).
- Beating Sun: Seals the enemy's magic with the blazing savanna sun.
- Aquatic Barrier: The magnanimous protection of the goddess falls upon the main character, increasing Magic Defense and Health.
- Star Spite: The stars avenge you by damaging the enemies who attack you.
Talents[]
The Talent System allows Main Characters level 130 and above to choose additional bonuses.
Level 130 Talents[]
Talents
Grade |
Lv.1
|
Lv.2
|
Lv.3
|
Lv.4
|
Lv.5
|
Lv.6
|
Lv.7
|
Lv.8
|
Lv.9
|
Lv.10
|
---|---|---|---|---|---|---|---|---|---|---|
Mighty Offense [ Increases Attack Power by ]
|
200
|
400
|
600
|
800
|
1,000
|
1,200
|
1,400
|
1,600
|
1,800
|
2,000
|
Hearty Endurance [ Increases Max Health by ]
|
1,600
|
3,200
|
4,800
|
6,400
|
8,000
|
9,600
|
11,200
|
12,800
|
14,400
|
16,000
|
Magic Mastery [ Increases Magic Level by ]
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
Level 140 Talents[]
Talents
Grade |
Lv.1
|
Lv.2
|
Lv.3
|
Lv.4
|
Lv.5
|
Lv.6
|
Lv.7
|
Lv.8
|
Lv.9
|
Lv.10
|
---|---|---|---|---|---|---|---|---|---|---|
Battle Magic [ Increases spell damage by % ]
|
2,5%
|
5%
|
7,5%
|
10%
|
12,5%
|
15%
|
17,5%
|
20%
|
22,5%
|
25%
|
Healing Touch [ Healing magic recovers % more ]
|
10%
|
20%
|
30%
|
40%
|
50%
|
60%
|
70%
|
80%
|
90%
|
100%
|
Empowered Casting
[ Increases buffs and decreases debuffs of your spells by % ]
|
5%
|
10%
|
15%
|
20%
|
25%
|
30%
|
35%
|
40%
|
45%
|
50%
|
Level 150 Talents[]
Talents
Grade |
Lv.1
|
Lv.2
|
Lv.3
|
Lv.4
|
Lv.5
|
Lv.6
|
Lv.7
|
Lv.8
|
Lv.9
|
Lv.10
|
---|---|---|---|---|---|---|---|---|---|---|
Scholarly Adventurer [ Increases Intelligence by ]
|
200
|
400
|
600
|
800
|
1,000
|
1,200
|
1,400
|
1,600
|
1,800
|
2,000
|
Tip the Scales [ Decreases hostile magic effects
Increases beneficial magic effects ] |
5%
10% |
10%
20% |
15%
30% |
20%
40% |
25%
50% |
30%
60% |
35%
70% |
40%
80% |
45%
90% |
50%
100% |
Spell Reflex [ The chance of passive magic triggering when attack or being attacked is increased by % and its effects are increased by % ]
|
10%
10% |
20%
20% |
30%
30% |
40%
40% |
50%
50% |
60%
60% |
70%
70% |
80%
80% |
90%
90% |
100%
100% |
Level 160 Talents[]
Talents
Grade |
Lv.1
|
Lv.2
|
Lv.3
|
Lv.4
|
Lv.5
|
Lv.6
|
Lv.7
|
Lv.8
|
Lv.9
|
Lv.10
|
---|---|---|---|---|---|---|---|---|---|---|
Burst Magic [ Gain % chance to increase the spell's damage, restoration and stats effect by 20% ]
|
5%
|
10%
|
15%
|
20%
|
25%
|
30%
|
35%
|
40%
|
45%
|
50%
|
Spell Shield [ % of incoming damage will be taken from MP instead of HP ]
|
5%
|
10%
|
15%
|
20%
|
25%
|
30%
|
35%
|
40%
|
45%
|
50%
|
Mana Font [ Regular attacks restore % of the damage dealt to your MP ]
|
5%
|
10%
|
15%
|
20%
|
25%
|
30%
|
35%
|
40%
|
45%
|
50%
|
Level 170 Talents[]
Grade
|
Lv.1
|
Lv.2
|
Lv.3
|
Lv.4
|
Lv.5
|
Lv.6
|
Lv.7
|
Lv.8
|
Lv.9
|
Lv.10
|
---|---|---|---|---|---|---|---|---|---|---|
Amplify: Magic Action [ Increases the chance of Magic Trigger by % when attacking or being attacked. ]
|
10
|
20
|
30
|
40
|
50
|
60
|
70
|
80
|
90
|
100
|
Amplify: Magic Damage [ Increases mercenary Spell Damage up to % . ]
|
Lv.1
|
Lv.2
|
Lv.3
|
Lv.4
|
Lv.5
|
Lv.6
|
Lv.7
|
Lv.8
|
Lv.9
|
Lv.10
|
Amplify: Magic Skill [ Increases Magic Skill Level of Mercenaries by x . ]
|
2
|
4
|
6
|
8
|
10
|
12
|
14
|
16
|
18
|
20
|
Level 180 Talents[]
Grade
|
Lv.1
|
Lv.2
|
Lv.3
|
Lv.4
|
Lv.5
|
Lv.6
|
Lv.7
|
Lv.8
|
Lv.9
|
Lv.10
|
---|---|---|---|---|---|---|---|---|---|---|
Union [ Increases Attack Power by % and Health of Mercenaries by % . ]
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
[ Increases Attack Power and Defense by % . ]
|
2
|
3
|
5
|
7
|
8
|
9} | 10
|
11
|
13
|
15
|
Eternal Bond
|
10
|
20
|
30
|
40
|
50
|
60
|
70
|
80
|
90
|
100
|